/*! howler.js v2.2.4 | (c) 2013-2020, James Simpson of GoldFire Studios | MIT License | howlerjs.com */ ! function() {
    "use strict";
    var e = function() {
        this.init()
    };
    e.prototype = {
        init: function() {
            var e = this || n;
            return e._counter = 1e3, e._html5AudioPool = [], e.html5PoolSize = 10, e._codecs = {}, e._howls = [], e._muted = !1, e._volume = 1, e._canPlayEvent = "canplaythrough", e._navigator = "undefined" != typeof window && window.navigator ? window.navigator : null, e.masterGain = null, e.noAudio = !1, e.usingWebAudio = !0, e.autoSuspend = !0, e.ctx = null, e.autoUnlock = !0, e._setup(), e
        },
        volume: function(e) {
            var o = this || n;
            if (e = parseFloat(e), o.ctx || _(), void 0 !== e && e >= 0 && e <= 1) {
                if (o._volume = e, o._muted) return o;
                o.usingWebAudio && o.masterGain.gain.setValueAtTime(e, n.ctx.currentTime);
                for (var t = 0; t < o._howls.length; t++)
                    if (!o._howls[t]._webAudio)
                        for (var r = o._howls[t]._getSoundIds(), a = 0; a < r.length; a++) {
                            var u = o._howls[t]._soundById(r[a]);
                            u && u._node && (u._node.volume = u._volume * e)
                        }
                return o
            }
            return o._volume
        },
        mute: function(e) {
            var o = this || n;
            o.ctx || _(), o._muted = e, o.usingWebAudio && o.masterGain.gain.setValueAtTime(e ? 0 : o._volume, n.ctx.currentTime);
            for (var t = 0; t < o._howls.length; t++)
                if (!o._howls[t]._webAudio)
                    for (var r = o._howls[t]._getSoundIds(), a = 0; a < r.length; a++) {
                        var u = o._howls[t]._soundById(r[a]);
                        u && u._node && (u._node.muted = !!e || u._muted)
                    }
            return o
        },
        stop: function() {
            for (var e = this || n, o = 0; o < e._howls.length; o++) e._howls[o].stop();
            return e
        },
        unload: function() {
            for (var e = this || n, o = e._howls.length - 1; o >= 0; o--) e._howls[o].unload();
            return e.usingWebAudio && e.ctx && void 0 !== e.ctx.close && (e.ctx.close(), e.ctx = null, _()), e
        },
        codecs: function(e) {
            return (this || n)._codecs[e.replace(/^x-/, "")]
        },
        _setup: function() {
            var e = this || n;
            if (e.state = e.ctx ? e.ctx.state || "suspended" : "suspended", e._autoSuspend(), !e.usingWebAudio)
                if ("undefined" != typeof Audio) try {
                    var o = new Audio;
                    void 0 === o.oncanplaythrough && (e._canPlayEvent = "canplay")
                } catch (n) {
                    e.noAudio = !0
                } else e.noAudio = !0;
            try {
                var o = new Audio;
                o.muted && (e.noAudio = !0)
            } catch (e) {}
            return e.noAudio || e._setupCodecs(), e
        },
        _setupCodecs: function() {
            var e = this || n,
                o = null;
            try {
                o = "undefined" != typeof Audio ? new Audio : null
            } catch (n) {
                return e
            }
            if (!o || "function" != typeof o.canPlayType) return e;
            var t = o.canPlayType("audio/mpeg;").replace(/^no$/, ""),
                r = e._navigator ? e._navigator.userAgent : "",
                a = r.match(/OPR\/(\d+)/g),
                u = a && parseInt(a[0].split("/")[1], 10) < 33,
                d = -1 !== r.indexOf("Safari") && -1 === r.indexOf("Chrome"),
                i = r.match(/Version\/(.*?) /),
                _ = d && i && parseInt(i[1], 10) < 15;
            return e._codecs = {
                mp3: !(u || !t && !o.canPlayType("audio/mp3;").replace(/^no$/, "")),
                mpeg: !!t,
                opus: !!o.canPlayType('audio/ogg; codecs="opus"').replace(/^no$/, ""),
                ogg: !!o.canPlayType('audio/ogg; codecs="vorbis"').replace(/^no$/, ""),
                oga: !!o.canPlayType('audio/ogg; codecs="vorbis"').replace(/^no$/, ""),
                wav: !!(o.canPlayType('audio/wav; codecs="1"') || o.canPlayType("audio/wav")).replace(/^no$/, ""),
                aac: !!o.canPlayType("audio/aac;").replace(/^no$/, ""),
                caf: !!o.canPlayType("audio/x-caf;").replace(/^no$/, ""),
                m4a: !!(o.canPlayType("audio/x-m4a;") || o.canPlayType("audio/m4a;") || o.canPlayType("audio/aac;")).replace(/^no$/, ""),
                m4b: !!(o.canPlayType("audio/x-m4b;") || o.canPlayType("audio/m4b;") || o.canPlayType("audio/aac;")).replace(/^no$/, ""),
                mp4: !!(o.canPlayType("audio/x-mp4;") || o.canPlayType("audio/mp4;") || o.canPlayType("audio/aac;")).replace(/^no$/, ""),
                weba: !(_ || !o.canPlayType('audio/webm; codecs="vorbis"').replace(/^no$/, "")),
                webm: !(_ || !o.canPlayType('audio/webm; codecs="vorbis"').replace(/^no$/, "")),
                dolby: !!o.canPlayType('audio/mp4; codecs="ec-3"').replace(/^no$/, ""),
                flac: !!(o.canPlayType("audio/x-flac;") || o.canPlayType("audio/flac;")).replace(/^no$/, "")
            }, e
        },
        _unlockAudio: function() {
            var e = this || n;
            if (!e._audioUnlocked && e.ctx) {
                e._audioUnlocked = !1, e.autoUnlock = !1, e._mobileUnloaded || 44100 === e.ctx.sampleRate || (e._mobileUnloaded = !0, e.unload()), e._scratchBuffer = e.ctx.createBuffer(1, 1, 22050);
                var o = function(n) {
                    for (; e._html5AudioPool.length < e.html5PoolSize;) try {
                        var t = new Audio;
                        t._unlocked = !0, e._releaseHtml5Audio(t)
                    } catch (n) {
                        e.noAudio = !0;
                        break
                    }
                    for (var r = 0; r < e._howls.length; r++)
                        if (!e._howls[r]._webAudio)
                            for (var a = e._howls[r]._getSoundIds(), u = 0; u < a.length; u++) {
                                var d = e._howls[r]._soundById(a[u]);
                                d && d._node && !d._node._unlocked && (d._node._unlocked = !0, d._node.load())
                            }
                    e._autoResume();
                    var i = e.ctx.createBufferSource();
                    i.buffer = e._scratchBuffer, i.connect(e.ctx.destination), void 0 === i.start ? i.noteOn(0) : i.start(0), "function" == typeof e.ctx.resume && e.ctx.resume(), i.onended = function() {
                        i.disconnect(0), e._audioUnlocked = !0, document.removeEventListener("touchstart", o, !0), document.removeEventListener("touchend", o, !0), document.removeEventListener("click", o, !0), document.removeEventListener("keydown", o, !0);
                        for (var n = 0; n < e._howls.length; n++) e._howls[n]._emit("unlock")
                    }
                };
                return document.addEventListener("touchstart", o, !0), document.addEventListener("touchend", o, !0), document.addEventListener("click", o, !0), document.addEventListener("keydown", o, !0), e
            }
        },
        _obtainHtml5Audio: function() {
            var e = this || n;
            if (e._html5AudioPool.length) return e._html5AudioPool.pop();
            var o = (new Audio).play();
            return o && "undefined" != typeof Promise && (o instanceof Promise || "function" == typeof o.then) && o.catch(function() {
                console.warn("HTML5 Audio pool exhausted, returning potentially locked audio object.")
            }), new Audio
        },
        _releaseHtml5Audio: function(e) {
            var o = this || n;
            return e._unlocked && o._html5AudioPool.push(e), o
        },
        _autoSuspend: function() {
            var e = this;
            if (e.autoSuspend && e.ctx && void 0 !== e.ctx.suspend && n.usingWebAudio) {
                for (var o = 0; o < e._howls.length; o++)
                    if (e._howls[o]._webAudio)
                        for (var t = 0; t < e._howls[o]._sounds.length; t++)
                            if (!e._howls[o]._sounds[t]._paused) return e;
                return e._suspendTimer && clearTimeout(e._suspendTimer), e._suspendTimer = setTimeout(function() {
                    if (e.autoSuspend) {
                        e._suspendTimer = null, e.state = "suspending";
                        var n = function() {
                            e.state = "suspended", e._resumeAfterSuspend && (delete e._resumeAfterSuspend, e._autoResume())
                        };
                        e.ctx.suspend().then(n, n)
                    }
                }, 3e4), e
            }
        },
        _autoResume: function() {
            var e = this;
            if (e.ctx && void 0 !== e.ctx.resume && n.usingWebAudio) return "running" === e.state && "interrupted" !== e.ctx.state && e._suspendTimer ? (clearTimeout(e._suspendTimer), e._suspendTimer = null) : "suspended" === e.state || "running" === e.state && "interrupted" === e.ctx.state ? (e.ctx.resume().then(function() {
                e.state = "running";
                for (var n = 0; n < e._howls.length; n++) e._howls[n]._emit("resume")
            }), e._suspendTimer && (clearTimeout(e._suspendTimer), e._suspendTimer = null)) : "suspending" === e.state && (e._resumeAfterSuspend = !0), e
        }
    };
    var n = new e,
        o = function(e) {
            var n = this;
            if (!e.src || 0 === e.src.length) return void console.error("An array of source files must be passed with any new Howl.");
            n.init(e)
        };
    o.prototype = {
        init: function(e) {
            var o = this;
            return n.ctx || _(), o._autoplay = e.autoplay || !1, o._format = "string" != typeof e.format ? e.format : [e.format], o._html5 = e.html5 || !1, o._muted = e.mute || !1, o._loop = e.loop || !1, o._pool = e.pool || 5, o._preload = "boolean" != typeof e.preload && "metadata" !== e.preload || e.preload, o._rate = e.rate || 1, o._sprite = e.sprite || {}, o._src = "string" != typeof e.src ? e.src : [e.src], o._volume = void 0 !== e.volume ? e.volume : 1, o._xhr = {
                method: e.xhr && e.xhr.method ? e.xhr.method : "GET",
                headers: e.xhr && e.xhr.headers ? e.xhr.headers : null,
                withCredentials: !(!e.xhr || !e.xhr.withCredentials) && e.xhr.withCredentials
            }, o._duration = 0, o._state = "unloaded", o._sounds = [], o._endTimers = {}, o._queue = [], o._playLock = !1, o._onend = e.onend ? [{
                fn: e.onend
            }] : [], o._onfade = e.onfade ? [{
                fn: e.onfade
            }] : [], o._onload = e.onload ? [{
                fn: e.onload
            }] : [], o._onloaderror = e.onloaderror ? [{
                fn: e.onloaderror
            }] : [], o._onplayerror = e.onplayerror ? [{
                fn: e.onplayerror
            }] : [], o._onpause = e.onpause ? [{
                fn: e.onpause
            }] : [], o._onplay = e.onplay ? [{
                fn: e.onplay
            }] : [], o._onstop = e.onstop ? [{
                fn: e.onstop
            }] : [], o._onmute = e.onmute ? [{
                fn: e.onmute
            }] : [], o._onvolume = e.onvolume ? [{
                fn: e.onvolume
            }] : [], o._onrate = e.onrate ? [{
                fn: e.onrate
            }] : [], o._onseek = e.onseek ? [{
                fn: e.onseek
            }] : [], o._onunlock = e.onunlock ? [{
                fn: e.onunlock
            }] : [], o._onresume = [], o._webAudio = n.usingWebAudio && !o._html5, void 0 !== n.ctx && n.ctx && n.autoUnlock && n._unlockAudio(), n._howls.push(o), o._autoplay && o._queue.push({
                event: "play",
                action: function() {
                    o.play()
                }
            }), o._preload && "none" !== o._preload && o.load(), o
        },
        load: function() {
            var e = this,
                o = null;
            if (n.noAudio) return void e._emit("loaderror", null, "No audio support.");
            "string" == typeof e._src && (e._src = [e._src]);
            for (var r = 0; r < e._src.length; r++) {
                var u, d;
                if (e._format && e._format[r]) u = e._format[r];
                else {
                    if ("string" != typeof(d = e._src[r])) {
                        e._emit("loaderror", null, "Non-string found in selected audio sources - ignoring.");
                        continue
                    }
                    u = /^data:audio\/([^;,]+);/i.exec(d), u || (u = /\.([^.]+)$/.exec(d.split("?", 1)[0])), u && (u = u[1].toLowerCase())
                }
                if (u || console.warn('No file extension was found. Consider using the "format" property or specify an extension.'), u && n.codecs(u)) {
                    o = e._src[r];
                    break
                }
            }
            return o ? (e._src = o, e._state = "loading", "https:" === window.location.protocol && "http:" === o.slice(0, 5) && (e._html5 = !0, e._webAudio = !1), new t(e), e._webAudio && a(e), e) : void e._emit("loaderror", null, "No codec support for selected audio sources.")
        },
        play: function(e, o) {
            var t = this,
                r = null;
            if ("number" == typeof e) r = e, e = null;
            else {
                if ("string" == typeof e && "loaded" === t._state && !t._sprite[e]) return null;
                if (void 0 === e && (e = "__default", !t._playLock)) {
                    for (var a = 0, u = 0; u < t._sounds.length; u++) t._sounds[u]._paused && !t._sounds[u]._ended && (a++, r = t._sounds[u]._id);
                    1 === a ? e = null : r = null
                }
            }
            var d = r ? t._soundById(r) : t._inactiveSound();
            if (!d) return null;
            if (r && !e && (e = d._sprite || "__default"), "loaded" !== t._state) {
                d._sprite = e, d._ended = !1;
                var i = d._id;
                return t._queue.push({
                    event: "play",
                    action: function() {
                        t.play(i)
                    }
                }), i
            }
            if (r && !d._paused) return o || t._loadQueue("play"), d._id;
            t._webAudio && n._autoResume();
            var _ = Math.max(0, d._seek > 0 ? d._seek : t._sprite[e][0] / 1e3),
                s = Math.max(0, (t._sprite[e][0] + t._sprite[e][1]) / 1e3 - _),
                l = 1e3 * s / Math.abs(d._rate),
                c = t._sprite[e][0] / 1e3,
                f = (t._sprite[e][0] + t._sprite[e][1]) / 1e3;
            d._sprite = e, d._ended = !1;
            var p = function() {
                d._paused = !1, d._seek = _, d._start = c, d._stop = f, d._loop = !(!d._loop && !t._sprite[e][2])
            };
            if (_ >= f) return void t._ended(d);
            var m = d._node;
            if (t._webAudio) {
                var v = function() {
                    t._playLock = !1, p(), t._refreshBuffer(d);
                    var e = d._muted || t._muted ? 0 : d._volume;
                    m.gain.setValueAtTime(e, n.ctx.currentTime), d._playStart = n.ctx.currentTime, void 0 === m.bufferSource.start ? d._loop ? m.bufferSource.noteGrainOn(0, _, 86400) : m.bufferSource.noteGrainOn(0, _, s) : d._loop ? m.bufferSource.start(0, _, 86400) : m.bufferSource.start(0, _, s), l !== 1 / 0 && (t._endTimers[d._id] = setTimeout(t._ended.bind(t, d), l)), o || setTimeout(function() {
                        t._emit("play", d._id), t._loadQueue()
                    }, 0)
                };
                "running" === n.state && "interrupted" !== n.ctx.state ? v() : (t._playLock = !0, t.once("resume", v), t._clearTimer(d._id))
            } else {
                var h = function() {
                    m.currentTime = _, m.muted = d._muted || t._muted || n._muted || m.muted, m.volume = d._volume * n.volume(), m.playbackRate = d._rate;
                    try {
                        var r = m.play();
                        if (r && "undefined" != typeof Promise && (r instanceof Promise || "function" == typeof r.then) ? (t._playLock = !0, p(), r.then(function() {
                                t._playLock = !1, m._unlocked = !0, o ? t._loadQueue() : t._emit("play", d._id)
                            }).catch(function() {
                                t._playLock = !1, t._emit("playerror", d._id, "Playback was unable to start. This is most commonly an issue on mobile devices and Chrome where playback was not within a user interaction."), d._ended = !0, d._paused = !0
                            })) : o || (t._playLock = !1, p(), t._emit("play", d._id)), m.playbackRate = d._rate, m.paused) return void t._emit("playerror", d._id, "Playback was unable to start. This is most commonly an issue on mobile devices and Chrome where playback was not within a user interaction.");
                        "__default" !== e || d._loop ? t._endTimers[d._id] = setTimeout(t._ended.bind(t, d), l) : (t._endTimers[d._id] = function() {
                            t._ended(d), m.removeEventListener("ended", t._endTimers[d._id], !1)
                        }, m.addEventListener("ended", t._endTimers[d._id], !1))
                    } catch (e) {
                        t._emit("playerror", d._id, e)
                    }
                };
                "data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA" === m.src && (m.src = t._src, m.load());
                var y = window && window.ejecta || !m.readyState && n._navigator.isCocoonJS;
                if (m.readyState >= 3 || y) h();
                else {
                    t._playLock = !0, t._state = "loading";
                    var g = function() {
                        t._state = "loaded", h(), m.removeEventListener(n._canPlayEvent, g, !1)
                    };
                    m.addEventListener(n._canPlayEvent, g, !1), t._clearTimer(d._id)
                }
            }
            return d._id
        },
        pause: function(e) {
            var n = this;
            if ("loaded" !== n._state || n._playLock) return n._queue.push({
                event: "pause",
                action: function() {
                    n.pause(e)
                }
            }), n;
            for (var o = n._getSoundIds(e), t = 0; t < o.length; t++) {
                n._clearTimer(o[t]);
                var r = n._soundById(o[t]);
                if (r && !r._paused && (r._seek = n.seek(o[t]), r._rateSeek = 0, r._paused = !0, n._stopFade(o[t]), r._node))
                    if (n._webAudio) {
                        if (!r._node.bufferSource) continue;
                        void 0 === r._node.bufferSource.stop ? r._node.bufferSource.noteOff(0) : r._node.bufferSource.stop(0), n._cleanBuffer(r._node)
                    } else isNaN(r._node.duration) && r._node.duration !== 1 / 0 || r._node.pause();
                arguments[1] || n._emit("pause", r ? r._id : null)
            }
            return n
        },
        stop: function(e, n) {
            var o = this;
            if ("loaded" !== o._state || o._playLock) return o._queue.push({
                event: "stop",
                action: function() {
                    o.stop(e)
                }
            }), o;
            for (var t = o._getSoundIds(e), r = 0; r < t.length; r++) {
                o._clearTimer(t[r]);
                var a = o._soundById(t[r]);
                a && (a._seek = a._start || 0, a._rateSeek = 0, a._paused = !0, a._ended = !0, o._stopFade(t[r]), a._node && (o._webAudio ? a._node.bufferSource && (void 0 === a._node.bufferSource.stop ? a._node.bufferSource.noteOff(0) : a._node.bufferSource.stop(0), o._cleanBuffer(a._node)) : isNaN(a._node.duration) && a._node.duration !== 1 / 0 || (a._node.currentTime = a._start || 0, a._node.pause(), a._node.duration === 1 / 0 && o._clearSound(a._node))), n || o._emit("stop", a._id))
            }
            return o
        },
        mute: function(e, o) {
            var t = this;
            if ("loaded" !== t._state || t._playLock) return t._queue.push({
                event: "mute",
                action: function() {
                    t.mute(e, o)
                }
            }), t;
            if (void 0 === o) {
                if ("boolean" != typeof e) return t._muted;
                t._muted = e
            }
            for (var r = t._getSoundIds(o), a = 0; a < r.length; a++) {
                var u = t._soundById(r[a]);
                u && (u._muted = e, u._interval && t._stopFade(u._id), t._webAudio && u._node ? u._node.gain.setValueAtTime(e ? 0 : u._volume, n.ctx.currentTime) : u._node && (u._node.muted = !!n._muted || e), t._emit("mute", u._id))
            }
            return t
        },
        volume: function() {
            var e, o, t = this,
                r = arguments;
            if (0 === r.length) return t._volume;
            if (1 === r.length || 2 === r.length && void 0 === r[1]) {
                t._getSoundIds().indexOf(r[0]) >= 0 ? o = parseInt(r[0], 10) : e = parseFloat(r[0])
            } else r.length >= 2 && (e = parseFloat(r[0]), o = parseInt(r[1], 10));
            var a;
            if (!(void 0 !== e && e >= 0 && e <= 1)) return a = o ? t._soundById(o) : t._sounds[0], a ? a._volume : 0;
            if ("loaded" !== t._state || t._playLock) return t._queue.push({
                event: "volume",
                action: function() {
                    t.volume.apply(t, r)
                }
            }), t;
            void 0 === o && (t._volume = e), o = t._getSoundIds(o);
            for (var u = 0; u < o.length; u++)(a = t._soundById(o[u])) && (a._volume = e, r[2] || t._stopFade(o[u]), t._webAudio && a._node && !a._muted ? a._node.gain.setValueAtTime(e, n.ctx.currentTime) : a._node && !a._muted && (a._node.volume = e * n.volume()), t._emit("volume", a._id));
            return t
        },
        fade: function(e, o, t, r) {
            var a = this;
            if ("loaded" !== a._state || a._playLock) return a._queue.push({
                event: "fade",
                action: function() {
                    a.fade(e, o, t, r)
                }
            }), a;
            e = Math.min(Math.max(0, parseFloat(e)), 1), o = Math.min(Math.max(0, parseFloat(o)), 1), t = parseFloat(t), a.volume(e, r);
            for (var u = a._getSoundIds(r), d = 0; d < u.length; d++) {
                var i = a._soundById(u[d]);
                if (i) {
                    if (r || a._stopFade(u[d]), a._webAudio && !i._muted) {
                        var _ = n.ctx.currentTime,
                            s = _ + t / 1e3;
                        i._volume = e, i._node.gain.setValueAtTime(e, _), i._node.gain.linearRampToValueAtTime(o, s)
                    }
                    a._startFadeInterval(i, e, o, t, u[d], void 0 === r)
                }
            }
            return a
        },
        _startFadeInterval: function(e, n, o, t, r, a) {
            var u = this,
                d = n,
                i = o - n,
                _ = Math.abs(i / .01),
                s = Math.max(4, _ > 0 ? t / _ : t),
                l = Date.now();
            e._fadeTo = o, e._interval = setInterval(function() {
                var r = (Date.now() - l) / t;
                l = Date.now(), d += i * r, d = Math.round(100 * d) / 100, d = i < 0 ? Math.max(o, d) : Math.min(o, d), u._webAudio ? e._volume = d : u.volume(d, e._id, !0), a && (u._volume = d), (o < n && d <= o || o > n && d >= o) && (clearInterval(e._interval), e._interval = null, e._fadeTo = null, u.volume(o, e._id), u._emit("fade", e._id))
            }, s)
        },
        _stopFade: function(e) {
            var o = this,
                t = o._soundById(e);
            return t && t._interval && (o._webAudio && t._node.gain.cancelScheduledValues(n.ctx.currentTime), clearInterval(t._interval), t._interval = null, o.volume(t._fadeTo, e), t._fadeTo = null, o._emit("fade", e)), o
        },
        loop: function() {
            var e, n, o, t = this,
                r = arguments;
            if (0 === r.length) return t._loop;
            if (1 === r.length) {
                if ("boolean" != typeof r[0]) return !!(o = t._soundById(parseInt(r[0], 10))) && o._loop;
                e = r[0], t._loop = e
            } else 2 === r.length && (e = r[0], n = parseInt(r[1], 10));
            for (var a = t._getSoundIds(n), u = 0; u < a.length; u++)(o = t._soundById(a[u])) && (o._loop = e, t._webAudio && o._node && o._node.bufferSource && (o._node.bufferSource.loop = e, e && (o._node.bufferSource.loopStart = o._start || 0, o._node.bufferSource.loopEnd = o._stop, t.playing(a[u]) && (t.pause(a[u], !0), t.play(a[u], !0)))));
            return t
        },
        rate: function() {
            var e, o, t = this,
                r = arguments;
            if (0 === r.length) o = t._sounds[0]._id;
            else if (1 === r.length) {
                var a = t._getSoundIds(),
                    u = a.indexOf(r[0]);
                u >= 0 ? o = parseInt(r[0], 10) : e = parseFloat(r[0])
            } else 2 === r.length && (e = parseFloat(r[0]), o = parseInt(r[1], 10));
            var d;
            if ("number" != typeof e) return d = t._soundById(o), d ? d._rate : t._rate;
            if ("loaded" !== t._state || t._playLock) return t._queue.push({
                event: "rate",
                action: function() {
                    t.rate.apply(t, r)
                }
            }), t;
            void 0 === o && (t._rate = e), o = t._getSoundIds(o);
            for (var i = 0; i < o.length; i++)
                if (d = t._soundById(o[i])) {
                    t.playing(o[i]) && (d._rateSeek = t.seek(o[i]), d._playStart = t._webAudio ? n.ctx.currentTime : d._playStart), d._rate = e, t._webAudio && d._node && d._node.bufferSource ? d._node.bufferSource.playbackRate.setValueAtTime(e, n.ctx.currentTime) : d._node && (d._node.playbackRate = e);
                    var _ = t.seek(o[i]),
                        s = (t._sprite[d._sprite][0] + t._sprite[d._sprite][1]) / 1e3 - _,
                        l = 1e3 * s / Math.abs(d._rate);
                    !t._endTimers[o[i]] && d._paused || (t._clearTimer(o[i]), t._endTimers[o[i]] = setTimeout(t._ended.bind(t, d), l)), t._emit("rate", d._id)
                } return t
        },
        seek: function() {
            var e, o, t = this,
                r = arguments;
            if (0 === r.length) t._sounds.length && (o = t._sounds[0]._id);
            else if (1 === r.length) {
                var a = t._getSoundIds(),
                    u = a.indexOf(r[0]);
                u >= 0 ? o = parseInt(r[0], 10) : t._sounds.length && (o = t._sounds[0]._id, e = parseFloat(r[0]))
            } else 2 === r.length && (e = parseFloat(r[0]), o = parseInt(r[1], 10));
            if (void 0 === o) return 0;
            if ("number" == typeof e && ("loaded" !== t._state || t._playLock)) return t._queue.push({
                event: "seek",
                action: function() {
                    t.seek.apply(t, r)
                }
            }), t;
            var d = t._soundById(o);
            if (d) {
                if (!("number" == typeof e && e >= 0)) {
                    if (t._webAudio) {
                        var i = t.playing(o) ? n.ctx.currentTime - d._playStart : 0,
                            _ = d._rateSeek ? d._rateSeek - d._seek : 0;
                        return d._seek + (_ + i * Math.abs(d._rate))
                    }
                    return d._node.currentTime
                }
                var s = t.playing(o);
                s && t.pause(o, !0), d._seek = e, d._ended = !1, t._clearTimer(o), t._webAudio || !d._node || isNaN(d._node.duration) || (d._node.currentTime = e);
                var l = function() {
                    s && t.play(o, !0), t._emit("seek", o)
                };
                if (s && !t._webAudio) {
                    var c = function() {
                        t._playLock ? setTimeout(c, 0) : l()
                    };
                    setTimeout(c, 0)
                } else l()
            }
            return t
        },
        playing: function(e) {
            var n = this;
            if ("number" == typeof e) {
                var o = n._soundById(e);
                return !!o && !o._paused
            }
            for (var t = 0; t < n._sounds.length; t++)
                if (!n._sounds[t]._paused) return !0;
            return !1
        },
        duration: function(e) {
            var n = this,
                o = n._duration,
                t = n._soundById(e);
            return t && (o = n._sprite[t._sprite][1] / 1e3), o
        },
        state: function() {
            return this._state
        },
        unload: function() {
            for (var e = this, o = e._sounds, t = 0; t < o.length; t++) o[t]._paused || e.stop(o[t]._id), e._webAudio || (e._clearSound(o[t]._node), o[t]._node.removeEventListener("error", o[t]._errorFn, !1), o[t]._node.removeEventListener(n._canPlayEvent, o[t]._loadFn, !1), o[t]._node.removeEventListener("ended", o[t]._endFn, !1), n._releaseHtml5Audio(o[t]._node)), delete o[t]._node, e._clearTimer(o[t]._id);
            var a = n._howls.indexOf(e);
            a >= 0 && n._howls.splice(a, 1);
            var u = !0;
            for (t = 0; t < n._howls.length; t++)
                if (n._howls[t]._src === e._src || e._src.indexOf(n._howls[t]._src) >= 0) {
                    u = !1;
                    break
                } return r && u && delete r[e._src], n.noAudio = !1, e._state = "unloaded", e._sounds = [], e = null, null
        },
        on: function(e, n, o, t) {
            var r = this,
                a = r["_on" + e];
            return "function" == typeof n && a.push(t ? {
                id: o,
                fn: n,
                once: t
            } : {
                id: o,
                fn: n
            }), r
        },
        off: function(e, n, o) {
            var t = this,
                r = t["_on" + e],
                a = 0;
            if ("number" == typeof n && (o = n, n = null), n || o)
                for (a = 0; a < r.length; a++) {
                    var u = o === r[a].id;
                    if (n === r[a].fn && u || !n && u) {
                        r.splice(a, 1);
                        break
                    }
                } else if (e) t["_on" + e] = [];
                else {
                    var d = Object.keys(t);
                    for (a = 0; a < d.length; a++) 0 === d[a].indexOf("_on") && Array.isArray(t[d[a]]) && (t[d[a]] = [])
                } return t
        },
        once: function(e, n, o) {
            var t = this;
            return t.on(e, n, o, 1), t
        },
        _emit: function(e, n, o) {
            for (var t = this, r = t["_on" + e], a = r.length - 1; a >= 0; a--) r[a].id && r[a].id !== n && "load" !== e || (setTimeout(function(e) {
                e.call(this, n, o)
            }.bind(t, r[a].fn), 0), r[a].once && t.off(e, r[a].fn, r[a].id));
            return t._loadQueue(e), t
        },
        _loadQueue: function(e) {
            var n = this;
            if (n._queue.length > 0) {
                var o = n._queue[0];
                o.event === e && (n._queue.shift(), n._loadQueue()), e || o.action()
            }
            return n
        },
        _ended: function(e) {
            var o = this,
                t = e._sprite;
            if (!o._webAudio && e._node && !e._node.paused && !e._node.ended && e._node.currentTime < e._stop) return setTimeout(o._ended.bind(o, e), 100), o;
            var r = !(!e._loop && !o._sprite[t][2]);
            if (o._emit("end", e._id), !o._webAudio && r && o.stop(e._id, !0).play(e._id), o._webAudio && r) {
                o._emit("play", e._id), e._seek = e._start || 0, e._rateSeek = 0, e._playStart = n.ctx.currentTime;
                var a = 1e3 * (e._stop - e._start) / Math.abs(e._rate);
                o._endTimers[e._id] = setTimeout(o._ended.bind(o, e), a)
            }
            return o._webAudio && !r && (e._paused = !0, e._ended = !0, e._seek = e._start || 0, e._rateSeek = 0, o._clearTimer(e._id), o._cleanBuffer(e._node), n._autoSuspend()), o._webAudio || r || o.stop(e._id, !0), o
        },
        _clearTimer: function(e) {
            var n = this;
            if (n._endTimers[e]) {
                if ("function" != typeof n._endTimers[e]) clearTimeout(n._endTimers[e]);
                else {
                    var o = n._soundById(e);
                    o && o._node && o._node.removeEventListener("ended", n._endTimers[e], !1)
                }
                delete n._endTimers[e]
            }
            return n
        },
        _soundById: function(e) {
            for (var n = this, o = 0; o < n._sounds.length; o++)
                if (e === n._sounds[o]._id) return n._sounds[o];
            return null
        },
        _inactiveSound: function() {
            var e = this;
            e._drain();
            for (var n = 0; n < e._sounds.length; n++)
                if (e._sounds[n]._ended) return e._sounds[n].reset();
            return new t(e)
        },
        _drain: function() {
            var e = this,
                n = e._pool,
                o = 0,
                t = 0;
            if (!(e._sounds.length < n)) {
                for (t = 0; t < e._sounds.length; t++) e._sounds[t]._ended && o++;
                for (t = e._sounds.length - 1; t >= 0; t--) {
                    if (o <= n) return;
                    e._sounds[t]._ended && (e._webAudio && e._sounds[t]._node && e._sounds[t]._node.disconnect(0), e._sounds.splice(t, 1), o--)
                }
            }
        },
        _getSoundIds: function(e) {
            var n = this;
            if (void 0 === e) {
                for (var o = [], t = 0; t < n._sounds.length; t++) o.push(n._sounds[t]._id);
                return o
            }
            return [e]
        },
        _refreshBuffer: function(e) {
            var o = this;
            return e._node.bufferSource = n.ctx.createBufferSource(), e._node.bufferSource.buffer = r[o._src], e._panner ? e._node.bufferSource.connect(e._panner) : e._node.bufferSource.connect(e._node), e._node.bufferSource.loop = e._loop, e._loop && (e._node.bufferSource.loopStart = e._start || 0, e._node.bufferSource.loopEnd = e._stop || 0), e._node.bufferSource.playbackRate.setValueAtTime(e._rate, n.ctx.currentTime), o
        },
        _cleanBuffer: function(e) {
            var o = this,
                t = n._navigator && n._navigator.vendor.indexOf("Apple") >= 0;
            if (!e.bufferSource) return o;
            if (n._scratchBuffer && e.bufferSource && (e.bufferSource.onended = null, e.bufferSource.disconnect(0), t)) try {
                e.bufferSource.buffer = n._scratchBuffer
            } catch (e) {}
            return e.bufferSource = null, o
        },
        _clearSound: function(e) {
            /MSIE |Trident\//.test(n._navigator && n._navigator.userAgent) || (e.src = "data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA")
        }
    };
    var t = function(e) {
        this._parent = e, this.init()
    };
    t.prototype = {
        init: function() {
            var e = this,
                o = e._parent;
            return e._muted = o._muted, e._loop = o._loop, e._volume = o._volume, e._rate = o._rate, e._seek = 0, e._paused = !0, e._ended = !0, e._sprite = "__default", e._id = ++n._counter, o._sounds.push(e), e.create(), e
        },
        create: function() {
            var e = this,
                o = e._parent,
                t = n._muted || e._muted || e._parent._muted ? 0 : e._volume;
            return o._webAudio ? (e._node = void 0 === n.ctx.createGain ? n.ctx.createGainNode() : n.ctx.createGain(), e._node.gain.setValueAtTime(t, n.ctx.currentTime), e._node.paused = !0, e._node.connect(n.masterGain)) : n.noAudio || (e._node = n._obtainHtml5Audio(), e._errorFn = e._errorListener.bind(e), e._node.addEventListener("error", e._errorFn, !1), e._loadFn = e._loadListener.bind(e), e._node.addEventListener(n._canPlayEvent, e._loadFn, !1), e._endFn = e._endListener.bind(e), e._node.addEventListener("ended", e._endFn, !1), e._node.src = o._src, e._node.preload = !0 === o._preload ? "auto" : o._preload, e._node.volume = t * n.volume(), e._node.load()), e
        },
        reset: function() {
            var e = this,
                o = e._parent;
            return e._muted = o._muted, e._loop = o._loop, e._volume = o._volume, e._rate = o._rate, e._seek = 0, e._rateSeek = 0, e._paused = !0, e._ended = !0, e._sprite = "__default", e._id = ++n._counter, e
        },
        _errorListener: function() {
            var e = this;
            e._parent._emit("loaderror", e._id, e._node.error ? e._node.error.code : 0), e._node.removeEventListener("error", e._errorFn, !1)
        },
        _loadListener: function() {
            var e = this,
                o = e._parent;
            o._duration = Math.ceil(10 * e._node.duration) / 10, 0 === Object.keys(o._sprite).length && (o._sprite = {
                __default: [0, 1e3 * o._duration]
            }), "loaded" !== o._state && (o._state = "loaded", o._emit("load"), o._loadQueue()), e._node.removeEventListener(n._canPlayEvent, e._loadFn, !1)
        },
        _endListener: function() {
            var e = this,
                n = e._parent;
            n._duration === 1 / 0 && (n._duration = Math.ceil(10 * e._node.duration) / 10, n._sprite.__default[1] === 1 / 0 && (n._sprite.__default[1] = 1e3 * n._duration), n._ended(e)), e._node.removeEventListener("ended", e._endFn, !1)
        }
    };
    var r = {},
        a = function(e) {
            var n = e._src;
            if (r[n]) return e._duration = r[n].duration, void i(e);
            if (/^data:[^;]+;base64,/.test(n)) {
                for (var o = atob(n.split(",")[1]), t = new Uint8Array(o.length), a = 0; a < o.length; ++a) t[a] = o.charCodeAt(a);
                d(t.buffer, e)
            } else {
                var _ = new XMLHttpRequest;
                _.open(e._xhr.method, n, !0), _.withCredentials = e._xhr.withCredentials, _.responseType = "arraybuffer", e._xhr.headers && Object.keys(e._xhr.headers).forEach(function(n) {
                    _.setRequestHeader(n, e._xhr.headers[n])
                }), _.onload = function() {
                    var n = (_.status + "")[0];
                    if ("0" !== n && "2" !== n && "3" !== n) return void e._emit("loaderror", null, "Failed loading audio file with status: " + _.status + ".");
                    d(_.response, e)
                }, _.onerror = function() {
                    e._webAudio && (e._html5 = !0, e._webAudio = !1, e._sounds = [], delete r[n], e.load())
                }, u(_)
            }
        },
        u = function(e) {
            try {
                e.send()
            } catch (n) {
                e.onerror()
            }
        },
        d = function(e, o) {
            var t = function() {
                    o._emit("loaderror", null, "Decoding audio data failed.")
                },
                a = function(e) {
                    e && o._sounds.length > 0 ? (r[o._src] = e, i(o, e)) : t()
                };
            "undefined" != typeof Promise && 1 === n.ctx.decodeAudioData.length ? n.ctx.decodeAudioData(e).then(a).catch(t) : n.ctx.decodeAudioData(e, a, t)
        },
        i = function(e, n) {
            n && !e._duration && (e._duration = n.duration), 0 === Object.keys(e._sprite).length && (e._sprite = {
                __default: [0, 1e3 * e._duration]
            }), "loaded" !== e._state && (e._state = "loaded", e._emit("load"), e._loadQueue())
        },
        _ = function() {
            if (n.usingWebAudio) {
                try {
                    "undefined" != typeof AudioContext ? n.ctx = new AudioContext : "undefined" != typeof webkitAudioContext ? n.ctx = new webkitAudioContext : n.usingWebAudio = !1
                } catch (e) {
                    n.usingWebAudio = !1
                }
                n.ctx || (n.usingWebAudio = !1);
                var e = /iP(hone|od|ad)/.test(n._navigator && n._navigator.platform),
                    o = n._navigator && n._navigator.appVersion.match(/OS (\d+)_(\d+)_?(\d+)?/),
                    t = o ? parseInt(o[1], 10) : null;
                if (e && t && t < 9) {
                    var r = /safari/.test(n._navigator && n._navigator.userAgent.toLowerCase());
                    n._navigator && !r && (n.usingWebAudio = !1)
                }
                n.usingWebAudio && (n.masterGain = void 0 === n.ctx.createGain ? n.ctx.createGainNode() : n.ctx.createGain(), n.masterGain.gain.setValueAtTime(n._muted ? 0 : n._volume, n.ctx.currentTime), n.masterGain.connect(n.ctx.destination)), n._setup()
            }
        };
    "function" == typeof define && define.amd && define([], function() {
        return {
            Howler: n,
            Howl: o
        }
    }), "undefined" != typeof exports && (exports.Howler = n, exports.Howl = o), "undefined" != typeof global ? (global.HowlerGlobal = e, global.Howler = n, global.Howl = o, global.Sound = t) : "undefined" != typeof window && (window.HowlerGlobal = e, window.Howler = n, window.Howl = o, window.Sound = t)
}();
/*! Spatial Plugin */
! function() {
    "use strict";
    HowlerGlobal.prototype._pos = [0, 0, 0], HowlerGlobal.prototype._orientation = [0, 0, -1, 0, 1, 0], HowlerGlobal.prototype.stereo = function(e) {
        var n = this;
        if (!n.ctx || !n.ctx.listener) return n;
        for (var t = n._howls.length - 1; t >= 0; t--) n._howls[t].stereo(e);
        return n
    }, HowlerGlobal.prototype.pos = function(e, n, t) {
        var r = this;
        return r.ctx && r.ctx.listener ? (n = "number" != typeof n ? r._pos[1] : n, t = "number" != typeof t ? r._pos[2] : t, "number" != typeof e ? r._pos : (r._pos = [e, n, t], void 0 !== r.ctx.listener.positionX ? (r.ctx.listener.positionX.setTargetAtTime(r._pos[0], Howler.ctx.currentTime, .1), r.ctx.listener.positionY.setTargetAtTime(r._pos[1], Howler.ctx.currentTime, .1), r.ctx.listener.positionZ.setTargetAtTime(r._pos[2], Howler.ctx.currentTime, .1)) : r.ctx.listener.setPosition(r._pos[0], r._pos[1], r._pos[2]), r)) : r
    }, HowlerGlobal.prototype.orientation = function(e, n, t, r, o, i) {
        var a = this;
        if (!a.ctx || !a.ctx.listener) return a;
        var p = a._orientation;
        return n = "number" != typeof n ? p[1] : n, t = "number" != typeof t ? p[2] : t, r = "number" != typeof r ? p[3] : r, o = "number" != typeof o ? p[4] : o, i = "number" != typeof i ? p[5] : i, "number" != typeof e ? p : (a._orientation = [e, n, t, r, o, i], void 0 !== a.ctx.listener.forwardX ? (a.ctx.listener.forwardX.setTargetAtTime(e, Howler.ctx.currentTime, .1), a.ctx.listener.forwardY.setTargetAtTime(n, Howler.ctx.currentTime, .1), a.ctx.listener.forwardZ.setTargetAtTime(t, Howler.ctx.currentTime, .1), a.ctx.listener.upX.setTargetAtTime(r, Howler.ctx.currentTime, .1), a.ctx.listener.upY.setTargetAtTime(o, Howler.ctx.currentTime, .1), a.ctx.listener.upZ.setTargetAtTime(i, Howler.ctx.currentTime, .1)) : a.ctx.listener.setOrientation(e, n, t, r, o, i), a)
    }, Howl.prototype.init = function(e) {
        return function(n) {
            var t = this;
            return t._orientation = n.orientation || [1, 0, 0], t._stereo = n.stereo || null, t._pos = n.pos || null, t._pannerAttr = {
                coneInnerAngle: void 0 !== n.coneInnerAngle ? n.coneInnerAngle : 360,
                coneOuterAngle: void 0 !== n.coneOuterAngle ? n.coneOuterAngle : 360,
                coneOuterGain: void 0 !== n.coneOuterGain ? n.coneOuterGain : 0,
                distanceModel: void 0 !== n.distanceModel ? n.distanceModel : "inverse",
                maxDistance: void 0 !== n.maxDistance ? n.maxDistance : 1e4,
                panningModel: void 0 !== n.panningModel ? n.panningModel : "HRTF",
                refDistance: void 0 !== n.refDistance ? n.refDistance : 1,
                rolloffFactor: void 0 !== n.rolloffFactor ? n.rolloffFactor : 1
            }, t._onstereo = n.onstereo ? [{
                fn: n.onstereo
            }] : [], t._onpos = n.onpos ? [{
                fn: n.onpos
            }] : [], t._onorientation = n.onorientation ? [{
                fn: n.onorientation
            }] : [], e.call(this, n)
        }
    }(Howl.prototype.init), Howl.prototype.stereo = function(n, t) {
        var r = this;
        if (!r._webAudio) return r;
        if ("loaded" !== r._state) return r._queue.push({
            event: "stereo",
            action: function() {
                r.stereo(n, t)
            }
        }), r;
        var o = void 0 === Howler.ctx.createStereoPanner ? "spatial" : "stereo";
        if (void 0 === t) {
            if ("number" != typeof n) return r._stereo;
            r._stereo = n, r._pos = [n, 0, 0]
        }
        for (var i = r._getSoundIds(t), a = 0; a < i.length; a++) {
            var p = r._soundById(i[a]);
            if (p) {
                if ("number" != typeof n) return p._stereo;
                p._stereo = n, p._pos = [n, 0, 0], p._node && (p._pannerAttr.panningModel = "equalpower", p._panner && p._panner.pan || e(p, o), "spatial" === o ? void 0 !== p._panner.positionX ? (p._panner.positionX.setValueAtTime(n, Howler.ctx.currentTime), p._panner.positionY.setValueAtTime(0, Howler.ctx.currentTime), p._panner.positionZ.setValueAtTime(0, Howler.ctx.currentTime)) : p._panner.setPosition(n, 0, 0) : p._panner.pan.setValueAtTime(n, Howler.ctx.currentTime)), r._emit("stereo", p._id)
            }
        }
        return r
    }, Howl.prototype.pos = function(n, t, r, o) {
        var i = this;
        if (!i._webAudio) return i;
        if ("loaded" !== i._state) return i._queue.push({
            event: "pos",
            action: function() {
                i.pos(n, t, r, o)
            }
        }), i;
        if (t = "number" != typeof t ? 0 : t, r = "number" != typeof r ? -.5 : r, void 0 === o) {
            if ("number" != typeof n) return i._pos;
            i._pos = [n, t, r]
        }
        for (var a = i._getSoundIds(o), p = 0; p < a.length; p++) {
            var s = i._soundById(a[p]);
            if (s) {
                if ("number" != typeof n) return s._pos;
                s._pos = [n, t, r], s._node && (s._panner && !s._panner.pan || e(s, "spatial"), void 0 !== s._panner.positionX ? (s._panner.positionX.setValueAtTime(n, Howler.ctx.currentTime), s._panner.positionY.setValueAtTime(t, Howler.ctx.currentTime), s._panner.positionZ.setValueAtTime(r, Howler.ctx.currentTime)) : s._panner.setPosition(n, t, r)), i._emit("pos", s._id)
            }
        }
        return i
    }, Howl.prototype.orientation = function(n, t, r, o) {
        var i = this;
        if (!i._webAudio) return i;
        if ("loaded" !== i._state) return i._queue.push({
            event: "orientation",
            action: function() {
                i.orientation(n, t, r, o)
            }
        }), i;
        if (t = "number" != typeof t ? i._orientation[1] : t, r = "number" != typeof r ? i._orientation[2] : r, void 0 === o) {
            if ("number" != typeof n) return i._orientation;
            i._orientation = [n, t, r]
        }
        for (var a = i._getSoundIds(o), p = 0; p < a.length; p++) {
            var s = i._soundById(a[p]);
            if (s) {
                if ("number" != typeof n) return s._orientation;
                s._orientation = [n, t, r], s._node && (s._panner || (s._pos || (s._pos = i._pos || [0, 0, -.5]), e(s, "spatial")), void 0 !== s._panner.orientationX ? (s._panner.orientationX.setValueAtTime(n, Howler.ctx.currentTime), s._panner.orientationY.setValueAtTime(t, Howler.ctx.currentTime), s._panner.orientationZ.setValueAtTime(r, Howler.ctx.currentTime)) : s._panner.setOrientation(n, t, r)), i._emit("orientation", s._id)
            }
        }
        return i
    }, Howl.prototype.pannerAttr = function() {
        var n, t, r, o = this,
            i = arguments;
        if (!o._webAudio) return o;
        if (0 === i.length) return o._pannerAttr;
        if (1 === i.length) {
            if ("object" != typeof i[0]) return r = o._soundById(parseInt(i[0], 10)), r ? r._pannerAttr : o._pannerAttr;
            n = i[0], void 0 === t && (n.pannerAttr || (n.pannerAttr = {
                coneInnerAngle: n.coneInnerAngle,
                coneOuterAngle: n.coneOuterAngle,
                coneOuterGain: n.coneOuterGain,
                distanceModel: n.distanceModel,
                maxDistance: n.maxDistance,
                refDistance: n.refDistance,
                rolloffFactor: n.rolloffFactor,
                panningModel: n.panningModel
            }), o._pannerAttr = {
                coneInnerAngle: void 0 !== n.pannerAttr.coneInnerAngle ? n.pannerAttr.coneInnerAngle : o._coneInnerAngle,
                coneOuterAngle: void 0 !== n.pannerAttr.coneOuterAngle ? n.pannerAttr.coneOuterAngle : o._coneOuterAngle,
                coneOuterGain: void 0 !== n.pannerAttr.coneOuterGain ? n.pannerAttr.coneOuterGain : o._coneOuterGain,
                distanceModel: void 0 !== n.pannerAttr.distanceModel ? n.pannerAttr.distanceModel : o._distanceModel,
                maxDistance: void 0 !== n.pannerAttr.maxDistance ? n.pannerAttr.maxDistance : o._maxDistance,
                refDistance: void 0 !== n.pannerAttr.refDistance ? n.pannerAttr.refDistance : o._refDistance,
                rolloffFactor: void 0 !== n.pannerAttr.rolloffFactor ? n.pannerAttr.rolloffFactor : o._rolloffFactor,
                panningModel: void 0 !== n.pannerAttr.panningModel ? n.pannerAttr.panningModel : o._panningModel
            })
        } else 2 === i.length && (n = i[0], t = parseInt(i[1], 10));
        for (var a = o._getSoundIds(t), p = 0; p < a.length; p++)
            if (r = o._soundById(a[p])) {
                var s = r._pannerAttr;
                s = {
                    coneInnerAngle: void 0 !== n.coneInnerAngle ? n.coneInnerAngle : s.coneInnerAngle,
                    coneOuterAngle: void 0 !== n.coneOuterAngle ? n.coneOuterAngle : s.coneOuterAngle,
                    coneOuterGain: void 0 !== n.coneOuterGain ? n.coneOuterGain : s.coneOuterGain,
                    distanceModel: void 0 !== n.distanceModel ? n.distanceModel : s.distanceModel,
                    maxDistance: void 0 !== n.maxDistance ? n.maxDistance : s.maxDistance,
                    refDistance: void 0 !== n.refDistance ? n.refDistance : s.refDistance,
                    rolloffFactor: void 0 !== n.rolloffFactor ? n.rolloffFactor : s.rolloffFactor,
                    panningModel: void 0 !== n.panningModel ? n.panningModel : s.panningModel
                };
                var c = r._panner;
                c || (r._pos || (r._pos = o._pos || [0, 0, -.5]), e(r, "spatial"), c = r._panner), c.coneInnerAngle = s.coneInnerAngle, c.coneOuterAngle = s.coneOuterAngle, c.coneOuterGain = s.coneOuterGain, c.distanceModel = s.distanceModel, c.maxDistance = s.maxDistance, c.refDistance = s.refDistance, c.rolloffFactor = s.rolloffFactor, c.panningModel = s.panningModel
            } return o
    }, Sound.prototype.init = function(e) {
        return function() {
            var n = this,
                t = n._parent;
            n._orientation = t._orientation, n._stereo = t._stereo, n._pos = t._pos, n._pannerAttr = t._pannerAttr, e.call(this), n._stereo ? t.stereo(n._stereo) : n._pos && t.pos(n._pos[0], n._pos[1], n._pos[2], n._id)
        }
    }(Sound.prototype.init), Sound.prototype.reset = function(e) {
        return function() {
            var n = this,
                t = n._parent;
            return n._orientation = t._orientation, n._stereo = t._stereo, n._pos = t._pos, n._pannerAttr = t._pannerAttr, n._stereo ? t.stereo(n._stereo) : n._pos ? t.pos(n._pos[0], n._pos[1], n._pos[2], n._id) : n._panner && (n._panner.disconnect(0), n._panner = void 0, t._refreshBuffer(n)), e.call(this)
        }
    }(Sound.prototype.reset);
    var e = function(e, n) {
        n = n || "spatial", "spatial" === n ? (e._panner = Howler.ctx.createPanner(), e._panner.coneInnerAngle = e._pannerAttr.coneInnerAngle, e._panner.coneOuterAngle = e._pannerAttr.coneOuterAngle, e._panner.coneOuterGain = e._pannerAttr.coneOuterGain, e._panner.distanceModel = e._pannerAttr.distanceModel, e._panner.maxDistance = e._pannerAttr.maxDistance, e._panner.refDistance = e._pannerAttr.refDistance, e._panner.rolloffFactor = e._pannerAttr.rolloffFactor, e._panner.panningModel = e._pannerAttr.panningModel, void 0 !== e._panner.positionX ? (e._panner.positionX.setValueAtTime(e._pos[0], Howler.ctx.currentTime), e._panner.positionY.setValueAtTime(e._pos[1], Howler.ctx.currentTime), e._panner.positionZ.setValueAtTime(e._pos[2], Howler.ctx.currentTime)) : e._panner.setPosition(e._pos[0], e._pos[1], e._pos[2]), void 0 !== e._panner.orientationX ? (e._panner.orientationX.setValueAtTime(e._orientation[0], Howler.ctx.currentTime), e._panner.orientationY.setValueAtTime(e._orientation[1], Howler.ctx.currentTime), e._panner.orientationZ.setValueAtTime(e._orientation[2], Howler.ctx.currentTime)) : e._panner.setOrientation(e._orientation[0], e._orientation[1], e._orientation[2])) : (e._panner = Howler.ctx.createStereoPanner(), e._panner.pan.setValueAtTime(e._stereo, Howler.ctx.currentTime)), e._panner.connect(e._node), e._paused || e._parent.pause(e._id, !0).play(e._id, !0)
    }
}();